Dirt DiggerEpisode 4
I Built an Excavator Game With REAL Dirt Physics - Devlog 04
40,272 views · Oct 22, 2026
Next: Devlog 05, I Built an Excavator Game From Nothing - REAL Dirt Physics: https://youtu.be/8hYBTyo1e7o
Dirt Digger is out now. Buy the game here: https://www.zirtola.com
Most games fake digging. The bucket plays an animation, a lump of dirt pops into it, and the hole was there the whole time. My mining game doesn't fake it, so this time I turned on an x-ray view to show what's actually going on under the dirt: the ground split into columns, every grain tracked while it falls, the ground rebuilt only where it changed, and a running count that has to add up every time.
Then I pushed it: 24 buckets of sand poured at once, over 30 yards in the air at the same time. Here's what held up, what broke along the way, and why I think nobody has built a game like this.
Chapters
0:00 6,786 grains in one bucket
0:29 The easy way
1:31 What the fake hides
2:21 One bucket, behind the curtain
4:56 It has to look right up close
6:24 Where it broke
8:04 Thousands at once
9:49 Why no one does this
More from this series:
Building Real Dirt Physics - Devlog 01: https://youtu.be/rIOSfShf8xU
I Made the Game No Developer Would - Building Real Dirt Physics - Devlog 02: https://youtu.be/Eij5biEUsVQ
No Game Had Real Dirt Physics Like This, So I'm Building It - Devlog 03: https://youtu.be/acqqL0cFWJQ
Watch the whole series (in order): https://www.youtube.com/playlist?list=PLQIpAE5RQP4Y
#gamedev #devlog #indiegame #physics #gamedevelopment #unrealengine5
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